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・ Ray Freeman
・ Ray French
・ Ray French (baseball)
・ Ray Frenette
・ Ray Fränkel
・ Ray Fujita
・ Ray Fulmer
・ Ray Fulton
・ Ray Funk
・ Ray Funnell
・ Ray G. Dauber
・ Ray Gabelich
・ Ray Gaddis
・ Ray Gallagher
・ Ray Galletti
Ray Game Designer 2
・ Ray Gange
・ Ray Garby
・ Ray Gardner
・ Ray Gardner (baseball)
・ Ray Gariepy
・ Ray Garofalo
・ Ray Garrett, Jr.
・ Ray Gartner (rugby league)
・ Ray Garton
・ Ray Gaston
・ Ray Gene Smith
・ Ray Genet
・ Ray Getliffe
・ Ray Giacoletti


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Ray Game Designer 2 : ウィキペディア英語版
Ray Game Designer 2

Ray Game Designer 2 (also known as RGD2) is a freeware application designed for developing simple 3D computer games such as first-person shooters and third-person platformers, without learning an advanced programming language. It was written by Emmanuel Icart of (Momor Productions ) with the Delphi programming language. Games created with Ray Game Designer 2 can be distributed freely or sold for profit, without paying any royalties to Momor Productions. RGD2 can use either OpenGL, Direct3D, or its own software engine for rendering 2D and 3D graphics. Ray Game Designer 2 uses an extremely simple syntax for creating "behaviours", code used to create simple artificial intelligence in its games. RGD2 comes in the French and English languages, but can be translated into virtually any language by editing a few text files. Ray Game Designer 2 is also the successor of Ray Game Designer. The software remains unfinished and hasn't been updated since early 2002.
To change the language from French to English, open the program; it will display seven buttons with three on top; click on the middle of these three, and click on Language.
==External links==

* (Ray Game Designer 2 homepage )
* (Momor Productions homepage )
* (French RGD2 Help files )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Ray Game Designer 2」の詳細全文を読む



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